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Genesis Crystal |
The crystal of creation |
The Genesis Crystal is said to have been created in a moment of ultimate suffering, when the nature goddess L'Antwene was driven mad with grief and attempted to destroy the world. All of creation became unbalanced as Naresh, the god of ultimate destruction, was born from this terrible event, known henceforth as the Sundering. This act of ultimate destruction is said to have cause the Ourgos, the very will of existence itself, to shed a single tear.
That tear would be called the Genesis Crystal, for so imbued with the powers of existence was it that any being who held it and could comprehend its power and place in the universe would have the ability to reshape the world as they saw fit.
The crystal was kept in safekeeping for countless ages by the faerie lords, Oberon and Titania, until a timeat which it was to be needed. Such a time arose in a dark alternate future known as the Naresh Apocalypse. In this potential universe, Naresh the destroyer has risen to power and nearly all of Geas had been destroyed. A group of time-lost heroes, the Heralds Of The Dawn, were charged with the quest to retrieve the Genesis Crystal and put an end to Naresh. The heroes returned to their proper age and used the crystal to put an end to Naresh before he could finally return.
At the end of this battle the mortal Jerick, who drove the crystal like a knife into the heart of Naresh, ascneded to become a deity as Naresh was destroyed.
Or so it was thought.
For how can one destroy that which is itself destruction? Naresh was reborn as Threnody. In an effort to keep safe the crystal, Jerick split it into six pieces and hid those pieces throughout Geas.
It was only a few decades before Aram, the mad angel, made a bid for ultimate power. Being a creature of immense knowledge, Aram began the task of reassembling the crystal to reshape the universe in his own twisted vision. In his quest he recruited Threnody, a self-loathing being caught somewhere between compassionate mortal and destruction-thirsty god, with a promise of mercy through final and ultimate dissolution.
Ultimately, a group of adventurers--the Fellowship of the Crystal Tear--along with a rebellious Threnody, were able to defeat Aram and reclaim all six parts of the Genesis Crystal. In its reconstruction, Threnody once again ascended into godhood, though now as a goddess of endings rather than a god of blind destruction. The crystal itself merged with her and was ultimately neutralized as the powers of creation and destruction once again achieved balance.
Powers of the Genesis Crystal Those who touch the crystal, even those who do not understand its true nature, are imbued with a portion of the power of creation, and gain a new power as a spell-like ability. A new ability is only imparted upon touching the crystal for the first time. When using their power, their eyes glow with a bright golden radiance. To determine the power gained, roll percentile dice and refer to the chart below.
Abilities gained from the crystal count as spell-like abilities with a caster level of the subject's character level. The DC of the spell, if any, is 10 + the subject's Charisma modifier + the level of the spell. The effective caster level of the power granted by the crystal is equal to the total level of the character.
Monsters summoned using an abililty granted by the crystal are not actually summoned from another place, but are created by the caster using her gift. Other than this minor difference, the creatures behave in all respects as though summoned using the spell listed.
Table: Powers Granted by the Genesis Crystal
d% Roll | Ability Granted
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01 | Roll twice more and gain two powers
| 02-03 | Create Water 3/day
| 04-06 | Minor Image 3/day
| 07-09 | Cure Minor Wounds 3/day
| 10-11 | Cure Light Wounds 1/day
| 12-13 | Guidance 3/day
| 14-15 | Bear's Endurance 1/day
| 16-17 | Bull's Strength 1/day
| 18-19 | Cat's Grace 1/day
| 20-21 | Fox's Cunning 1/day
| 22-23 | Eagle's Splendor 1/day
| 24-25 | Owl's Wisdom 1/day
| 26 | Body of the Sun 1/day
| 27 | Summon Nature's Ally I 1/day
| 28-29 | Summon Nature's Ally II 1/day
| 30-31 | Summon Nature's Ally III 1/day
| 32 | Summon Nature's Ally IV 1/day
| 33 | Nature's Favor 1/day
| 34 | Daylight 1/day
| 35 | Last Breath 1/week
| 36-37 | Prayer 1/day
| 38-39 | Bless 1/day
| 40-41 | Aid 1/day
| 42 | Cure Moderate Wounds 1/day
| 43 | Regenerate Light Wounds 1/day
| 44-45 | Minor Creation 1/day
| 46-47 | Major Creation 1/day
| 48-49 | Create Food and Water 1/day
| 50-51 | Summon Monster I 1/day
| 52-53 | Summon Monster II 1/day
| 54-55 | Summon Monster III 1/day
| 56-57 | Summon Monster IV 1/day
| 58-59 | Summon Nature's Ally V 1/week
| 60-61 | Summon Nature's Ally VI 1/week
| 62-63 | Summon Monster V 1/week
| 64-65 | Summon Monster VI 1/week
| 66-67 | Cure Critical Wounds 1/week
| 68-69 | Regenerate Ring 1/week
| 70 | Cure Serious Wounds 1/week
| 71 | Regenerate Moderate Wounds 1/day
| 72-73 | Leser Restoration 1/week
| 74 | Make Whole 1/week
| 75 | Regenerate Circle 1/week
| 76-77 | Divine Power 1/week
| 78 | Healing Circle 1/week
| 79 | Regenerate Serious Wounds 1/week
| 80 | Righteous Might 1/week
| 81 | Tenser's Transformation 1/week
| 82 | Animate Objects 1/week
| 83 | Summon Monster VII 1/month
| 84 | Heal 1/month
| 85 | Mass Heal 1/month
| 86 | Raise Dead1/month
| 87 | True Creation 1/month
| 88 | Summon Nature's Ally VII 1/month
| 89 | Regenerate 1/6 months
| 90 | Resurrection 1/6 months
| 91 | Summon Nature's Ally VIII 1/6 months
| 92 | Summon Nature's Ally IX 1/6 months
| 93 | Summon Monster VIII 1/6 months
| 94 | Summon Monster IX 1/6 months
| 95 | True Reincarnate 1/year
| 96 | True Resurrection 1/year
| 97 | True Seeing, as a permanent ability
| 98 | Miracle, thrice
| 99 | Wish, thrice
| 100 | Genesis, once
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To those who comprehend some of the true structure of the universe, however, the Genesis Crystal can grant power beyond imagination. |
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Related Articles: Xandros The Mighty, V. The Created and the Fallen, Zurath The Eternal, Wanderers Wood, Naresh Apocolypse. | Contributor: Mortedamos |
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